compare To
Compares this CuePoint object with the specified CuePoint object.
For all CuePoints: CuePoint.PositionType.BEFORE When both cue points being compared are PositionType.POINT_IN_TIME, then this -1 if this CuePoint is earlier in the timeline than the specified CuePoint; 0 if the two CuePoints are at the same time; 1 if this CuePoint is later in the timeline than the specified CuePoint. The CuePoint to compare to this CuePoint.Return
Parameters
cue