GlRenderTarget

open class GlRenderTarget

Constructors

Link copied to clipboard
constructor()
Constructs a new Open GL render target.

Functions

Link copied to clipboard
open fun createRenderSurface(surfaceTexture: Any)
Link copied to clipboard
Checks if the current Open GL context is valid.
Link copied to clipboard
Checks if the current Open GL surface is valid.
Link copied to clipboard
open fun initialize()
Link copied to clipboard
open fun makeCurrent()
Link copied to clipboard
open fun release()
Releases the Open GL resource used by this render target.
Link copied to clipboard
open fun swapBuffers()